Wednesday, March 16, 2011

CfP: MONET 2011

Sixth International Workshop on

MObile and NEtworking Technologies for social applications (MONET´11)

Crete, Greece, Oct 16-21, 2011

Proceedings will be published by
Springer Verlag


The best papers of the workshop, opportunely extended, will be selected for a special issue on an international journal.

In recent years the research area of social mobile and networking technologies has made rapid progress, due to the increasing development of new mobile technologies and the widespread usage of the Internet as a new platform for social interactions.

Applications of mobile and networking technologies serve groups of people in shared activities, in particular geographically dispersed groups who are collaborating on some task in a shared context. An important characteristic of those social applications is the continuous interaction between people and technology to achieve a common purpose. Moreover, social applications tend to be large-scale and complex, involving difficult social and policy issues such as those related to privacy and security access.

Mobile technologies are devoted to play an important role in many areas of social activities, most likely in those areas where the right data in the right time have mission-critical importance. Mobile technologies play an essential role in personalizing working and interaction contexts, and supporting experimentation and innovation.

Social Networking technologies join friends, family members, co-workers and other social communities together. These technologies are convergent, emerging from a variety of applications such as search engines and employee evaluation routines while running on equally diverse platforms from server clusters to wireless phone networks.

The third generation of social networking technologies has hit the Web. This network serve increasingly significant social functions. Networking technologies have to face emerging problems of robustness, such as vulnerabilities to reliability and performance due to malicious attack.

Workshop participants can extent their background on this area, exchange ideas with other researchers and propose new solutions.

OBJECTIVES

The aim of the proposed workshop is to gather researchers, from academia and industry, and practitioners to discuss about new mobile and networking technologies, to identify challenging problems that appear in social applications of those technologies and to show results and experiences realized by researchers. The workshop will be organized in a way to stimulate interaction among the participants. Shorter position papers may be presented from researchers of all backgrounds, in particular social-mobile technologies, information networking, human-computer interaction, security and privacy.

TOPICS OF INTEREST

Topics of interest to this workshop include, but are not limited to:

· Social networking technologies

· Social network analysis

· Mobile Social networks

· Social media technologies

· Semantic web

· Mobile and network security and privacy

· Web and mobile accessibility

· Knowledge Sharing and management

· Human-computer interaction

· Multi-modal applications

· Online communities and Social Computing

· Wireless technologies and services

· Mobile applications and services

· Mobile social services

· Mobile business services

· Future mobile applications

IMPORTANT DATES

Paper Submission Deadline: Jun 20, 2011
Acceptance Notification: Aug 1, 2011
Camera Ready Due: Aug 22, 2011
Registration Due: Aug 22, 2011
OTM Conferences: October 16 - 21, 2011

Monday, March 14, 2011

CfP: ICWL 2011

The 10th International Conference on Web-based Learning, December 2011, Hongkong, China

The conference program consists of high quality technical papers that are reviewed and selected by an international program committee. Papers are solicited on all technical aspects of web-based learning and related technologies, including but not limited to the following topics:

  • Technology Enhanced Learning
  • Personalized and Adaptive Learning
  • Computer Support for Intelligent Tutoring
  • Intelligent Tools for Visual Learning
  • Web-based Learning for Oriental Languages Learning
  • Game-based Learning
  • Personal Learning Environments (PLE)
  • Computer Supported Collaborative Learning
  • Web 2.0 and Social Learning Environments
  • Intelligent Learner and Group Modeling
  • Human Factors and Affective Computing for Learning
  • E-Learning Platforms and Tools
  • Design, Model and Framework of e-Learning Systems
  • Deployment, Organization and Management of Learning Objects
  • E-Learning Metadata and Standards
  • Semantic Web and Ontologies for E-learning
  • Mobile, Situated and Blended Learning
  • Pedagogical Issues
  • Practice and Experience Sharing
  • Paper Submission

Authors are invited to submit original papers reporting on research results or novel applications in web-based learning. All accepted full papers presented in the conference will be published as a volume in Springer Lecture Notes in Computer Science (LNCS). Selected papers will be recommended for possible publication in some international journals, including IEEE Trans. on Learning Technologies. Papers for submissions should be formatted in single column of no more than 10 pages in single line spacing according to the Springer LNCS Authors Guideline for review. All papers should be submitted in PDF format. Please refer to the conference website (http://www.hkws.org/conference/icwl2011/) for more information and send us email at icwl2011@cs.cityu.edu.hk for any inquiry.

Full Paper Submission Deadline: May 15, 2011

PerCoSC 2011 Program

The program can be downloaded at http://dbis.rwth-aachen.de/PerCoSC2011/program.html

9:00 - 10:00 Session 1 Mobile Cloud Computing

  • Adaption of Archetype Patterns for Mobile Cloud-based Business Apps
    Jakob Strauch, FH Aachen, Germany
    Thomas Ritz, FH Aachen, Germany
  • Challenges in Securing the Interface between the Cloud and Mobile Systems
    Brent J. Lagesse, CSIIR, Oak Ridge National Laboratory, USA

10:30 -12:00 Session 2 Overview of Service Clouds

  • Cloud Computing Oriented Network Operating Systems and Service Platform
    Jianwei Yin, Zhejiang University, China
    Yanming Ye, Zhejiang University, China
    Bin Wu, Zhejiang University, China
    Zuoning Chen, National Parallel Computing Engineering Research Center, Beijing, China
  • Mobile Search and the Cloud: The Benefits of Offloading
    Eemil Lagerspetz, University of Helisinki, Finland Sasu Tarkoma, University of Helisinki, Finland
  • Ubiquitous Cloud: Managing Service Resources for Adaptive Ubiquitous Computing
    Koichi Egami, Kobe University, Japan
    Masahide Nakamura, Kobe University, Japan
    Matsumoto Shinsuke Kobe University, Japan

13:30 – 15:00 Session 3 Pervasive Community Services and Applications

  • Contemporary Ubiquitous Media Services: Content Recommendation and Adaptation
    Wenyuan Yin, State University of New York at Buffalo, USA
    Xinglei Zhu, State University of New York at Buffalo, USA
    Chang Wen Chen, State University of New York at Buffalo, USA
  • Improving Pervasive Positioning through Three-tier Cyber Foraging
    Mads Darø Kristensen, Aarhus University, Denmark
    Mikkel Baun Kjærgaard, Aarhus University, Denmark
    Thomas Toftkjær, Aarhus University, Denmark
    Sourav Bhattacharya, University of Helsinki, Finland
    Petteri Nurmi, University of Helsinki, Finland
  • Home Automation and Security for Mobile Devices
    Somak Das, Massachusetts Institute of Technology, USA
    Silvia Chita, Washington State University, USA
    Nina Peterson, Lewis-Clark State College, USA
    Behrooz Shirazi, Washington State University, USA
    Medha Bhadkamkar, Washington State University, USA

15:30 – 16:30 Discussion and Wrap-up

Monday, November 15, 2010

Congratulations!


Congratulations to Priv.-Doz. Dr. rer. nat. Ralf Klamma. I am glad to have taken some pictures, before they are posted to some CS-passionate blogs e.g. this one. :-)

Monday, November 01, 2010

CfP: PerCoSC 2011 (Submission Deadline Extended)


The First IEEE PerCom Workshop on Pervasive Communities and Service Clouds (PerCoSC 2011)
Held in conjunction with 9th Annual IEEE International Conference on Pervasive Computing and Communications 2011 (PerCom 2011), March 21, 2011, Seattle, USA

URL: http://dbis.rwth-aachen.de/PerCoSC2011/
email: percosc2011@dbis.rwth-aachen.de

The First IEEE PerCom Workshop on Pervasive Communities and Service Clouds aims to offer researchers, Ph.D. students, and practitioners a forum to present and discuss research advances and challenges related to cloud computing support for pervasive communities. The workshop thus aims to enable the sharing of insights and experiences related to the development and use of cloud computing technologies, often called service clouds, for supporting pervasive communities. Pervasive communities are user communities that are enabled by pervasive computing technologies. Service clouds denote the totality of cloud computing services, applications, platforms, and infrastructure that comply with the service-oriented architecture paradigm.
Pervasive community services deal with data sensed and collected from the users’ physical environments via networked mobile devices. Hence, they support data exchange, communication, and collaboration among mobile users. Pervasive communities of users with mobile devices and network connections have been increasing. Thus, the pervasive technologies to support pervasive communities face new requirements, e.g., related to mobility support, context-awareness, spatiotemporal intelligence, connectivity to communities, information sharing, collaboration, pervasive interaction, and privacy and security issues. However, the computational capabilities of mobile devices remain limited, when faced with pervasive communities who share large data volumes. Cloud computing technologies offer computational resources on a pay-per-use basis and are capable of abstracting technical details from the mobile devices. These technologies thus hold the potential for enabling pervasive community services with varying computing requirements in a cost-effective and scalable manner. Indeed, service clouds may envision future pervasive computing and enables innovative pervasive community services and applications.

Topics

Topics of interest include but are not restricted to the following topics:
• cloud computing (services, platforms, infrastructure, and standards etc.) for pervasive communities
• cloud computing for pervasive technologies
• user-targeted pervasive, mobile and context-aware services and applications
• location-based, temporal, or spatiotemporal services and applications
• software architectures for cloud computing and pervasive computing
• data modeling and management for cloud computing and pervasive communities
• social software and Web 2.0 in cloud computing and pervasive computing
• augmented reality for pervasive communities
• security and privacy in cloud computing and pervasive communities


Submission

The papers should present original and previously unpublished results that are not simultaneously submitted elsewhere. Authors are invited to submit papers limited to 6 pages formatted in accordance with the IEEE format for conference proceedings. Workshop papers will be included and indexed in the IEEE digital libraries (Xplore), showing their affiliation with IEEE PerCom.

Please submit your paper to the EDAS Conference Management System at http://edas.info/N9371.

Important Dates

• November 7, 2010 (extended) Deadline for workshop paper submission
• January 7, 2011 Notification of acceptance
• January 28, 2011 Deadline for camera ready papers
• March 21, 2011 PerCom 2011

Workshop Organizers

Ralf Klamma, RWTH Aachen University, Germany
Christian S. Jensen, Aarhus University, Denmark
Yiwei Cao, RWTH Aachen University, Germany
Dejan Kovachev, RWTH Aachen University, Germany

Program Committee

Christian Bischof, RWTH Aachen University, Germany
Erik Buchmann, Karlsruhe Institute of Technology, Germany
Daniel Catrein, Ericsson Eurolab, Germany
Vincent Charvillat, ENSEEIHT, France
Chang Wen Chen, University at Buffalo, State University of New York
Michael Granitzer, Know Center Graz, Austria
Wolfgang Gräther, Fraunhofer FIT, Germany
Tim Hussein, University of Duisburg-Essen, Germany
Antony D. Joseph, University of California, Berkeley, USA
Harald Kosch, University of Passau, Germany
Wei-Shinn Ku, Auburn University, USA
Wang-Chien Lee, Pennsylvania State University, USA
Xiangfeng Luo, Shanghai University, China
Mathias Lux, Alpen-Adria-University Klagenfurt, Austria
Sergio Mascetti, University of Milan, Italy
Martin Memmel, German Research Center for AI, Germany
Vincent Oria, New Jersey's Science & Technology University, USA
Marc Spaniol, Max Planck Institute for Computer Science, Germany
Marcus Specht, Open University of the Netherlands, the Netherlands
Markus Strohmaier, Know Center Graz, Austria
Christian Timmerer, Alpen-Adria-University Klagenfurt, Austria
Goce Trajcevski, Northwestern University, USA
Mark Vorwerk, Ericsson Eurolab, Germany
Weichao Wang, University of North Carolina at Charlotte, USA
Felix Wolf, RWTH Aachen University, Germany

Monday, October 04, 2010

Call for Participation: Developer's Day 2010

Our students are hosting a nice event 5th Developer's Day 2010 at Informatik 5, RWTH Aachen University. This workshop is organized by students to present the participants the state-of-the-art software development technologies, including IDE, tools, services, and frameworks. The organizers Ana-Maria Dragomir and Petru Nicolaescu have managed to give a full-day program with many contributions of our students Patrick Schlebusch, Michael Lottko and Gökhan Aksakalli, as well as contributions from industry e.g. Microsoft Germany. We look forward to a successful workshop tomorrow!

Sunday, September 26, 2010

CfP: STEG 2010 (Submission Deadline Extended)

====================================================================================
Call for Papers

The Third International Workshop on Story-Telling and Educational Games (STEG 10)

held in conjunction with

The 9th International Conference on Web-based Learning (ICWL 10)

Shanghai, China
December 8-10, 2010

URL: http://www.prolearn-academy.org/Events/steg10
email: steg10@easychair.org

====================================================================================

Aims and Scope
==============

Stories and story-telling are cultural achievements of significant relevance even in modern times. Nowadays, story-telling is being enhanced with the convergence of sociology, pedagogy, and technology. Recently, computer gaming is also deployed for educational purposes and has proved to be an effective approach to mental stimulation and intelligence development. Many conceptual similarities and some procedural correlation exist between story-telling and educational gaming. Therefore these two areas can be clubbed for research on Technology Enhanced Learning (TEL). Many facets of story-telling and educational gaming emulate real life processes, which can be represented either as complex story graphs or as interleaved sub-problems.

While the integration of learning and gaming provides a great opportunity, several motivational challenges must also be addressed to ensure successful realization. Non-linear digital stories are an ideal starting point for the creation of educational games, since each story addresses a certain problem, so that the story recipient can benefit from other users experiences. This leads to the development of more realistic stories providing the kernel for non-trivial educational videogames. These stories cover the instructional part of an educational game, while the game adds the motivation and engagement part.

This workshop aims at bringing together researchers, experts and practitioners from the domains of non-linear digital interactive story-telling and educational gaming to share ideas and knowledge. There is a great amount of separate research in these two fields and the celebration of this workshop will allow the participants to discover and leverage potential synergies.

Workshop Topics
===============

Workshop topics include, but are not limited to:

* Theories in story-telling and games
* Story-telling and educational game design paradigms
* Augmented story-telling and gaming
* Story-telling and educational gaming with social software
* Mobile story-telling and educational gaming
* Cross-media/transmedia story-telling and gaming
* Computer gaming for story-telling (Game design for narrative architectures)
* Multimedia story and game authoring
* Story-telling for creating educational game content
* Story-telling and educational gaming applications

Important Dates
===============

October 8, 2010: Paper Submission
October 22, 2010: Notification of Acceptance
November 12, 2010: Camera Ready Submission
December 8-10, 2010: Workshop Date

Submissions
===========

Authors are invited to submit original unpublished research as full papers (max. 10 pages) or work-in-progress as short papers (max. 5 pages) according to the Springer LNCS format. All submitted papers will be peer-reviewed for originality, significance, clarity and quality. Accepted papers will be published online as part of the CEUR Workshop proceedings series. CEUR-WS.org is a recognized ISSN publication series, ISSN 1613-0073.

To submit your paper please use the STEG submission website hosted at easychair: http://www.easychair.org/conferences/?conf=steg10

Organizers
==========

Yiwei Cao, RWTH Aachen University, Germany
Emmanuel Stefanakis, Harokopio University of Athens, Greece
Stephan Lukosch, Delft University of Technology, the Netherlands
David Farrell, Glasgow Caledonian University, UK
Dominik Renzel, RWTH Aachen University, Germany

Program Committee
=================

Alev Elci (Eastern Mediterranean University, Magusa, North Cyprus)
Amanda Gower (British Telecommunications plc, UK)
Anna Hannemann (RWTH Aachen University, Aachen, Germany)
Bailing Zhang (Victoria University, Melbourne, Australia)
Baltasar Fernández Manjón (Complutense University of Madrid, Madrid, Spain)
Carlos Delgado Kloos (Carlos III University, Spain)
Carsten Ullrich (Shanghai Jiaotong University, Shanghai, China)
Christian Guetl (Institute for Information Systems and Computer Media (IICM), Graz University of Technology, Austria)
Cord Hockemeyer (University of Graz, Graz, Austria)
Eeva Nygren (University of Eastern Finland, Finland)
Georg Thallinger (Joanneum Research, Graz, Austria)
Harald Kosch (University of Passau, Germany)
Helen Ashman (University of South Australia, Australia)
Jose Luis Sierra (Complutense University of Madrid, Madrid, Spain)
Manuel Fradinho (Cyntelix, Ireland)
Marc Spaniol (MPI, Saarbruecken, Germany)
Mathias Lux (Klagenfurt University, Austria)
Michael Granitzer (Know Center, Graz, Austria)
Michael Hausenblas (DERI, National University of Ireland, Galway, Ireland)
Michael D. Kickmeier-Rust (University of Graz, Graz, Austria)
Nalin Sharda (Victoria University, Melbourne, Australia)
Pablo Moreno-Ger (Complutense University of Madrid, Madrid, Spain)
Ralf Klamma (RWTH Aachen University, Aachen, Germany)
Romulus Grigoras (ENSEEIHT, France)
Ronan Champagnat (La Rochelle University, La Rachelle, France)
Stamatia Dasiopoulou (ITI Thessaloniki, Greece)
Stefan Göbel (TU Darmstadt, Darmstadt, Germany)
Vincent Charvillat (ENSEEIHT, France)
Werner Bailer (Joanneum Research, Graz, Austria)
Wolfgang Gräther (Fraunhofer FIT, St. Augustin, Germany)