Sunday, September 26, 2010

CfP: STEG 2010 (Submission Deadline Extended)

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Call for Papers

The Third International Workshop on Story-Telling and Educational Games (STEG 10)

held in conjunction with

The 9th International Conference on Web-based Learning (ICWL 10)

Shanghai, China
December 8-10, 2010

URL: http://www.prolearn-academy.org/Events/steg10
email: steg10@easychair.org

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Aims and Scope
==============

Stories and story-telling are cultural achievements of significant relevance even in modern times. Nowadays, story-telling is being enhanced with the convergence of sociology, pedagogy, and technology. Recently, computer gaming is also deployed for educational purposes and has proved to be an effective approach to mental stimulation and intelligence development. Many conceptual similarities and some procedural correlation exist between story-telling and educational gaming. Therefore these two areas can be clubbed for research on Technology Enhanced Learning (TEL). Many facets of story-telling and educational gaming emulate real life processes, which can be represented either as complex story graphs or as interleaved sub-problems.

While the integration of learning and gaming provides a great opportunity, several motivational challenges must also be addressed to ensure successful realization. Non-linear digital stories are an ideal starting point for the creation of educational games, since each story addresses a certain problem, so that the story recipient can benefit from other users experiences. This leads to the development of more realistic stories providing the kernel for non-trivial educational videogames. These stories cover the instructional part of an educational game, while the game adds the motivation and engagement part.

This workshop aims at bringing together researchers, experts and practitioners from the domains of non-linear digital interactive story-telling and educational gaming to share ideas and knowledge. There is a great amount of separate research in these two fields and the celebration of this workshop will allow the participants to discover and leverage potential synergies.

Workshop Topics
===============

Workshop topics include, but are not limited to:

* Theories in story-telling and games
* Story-telling and educational game design paradigms
* Augmented story-telling and gaming
* Story-telling and educational gaming with social software
* Mobile story-telling and educational gaming
* Cross-media/transmedia story-telling and gaming
* Computer gaming for story-telling (Game design for narrative architectures)
* Multimedia story and game authoring
* Story-telling for creating educational game content
* Story-telling and educational gaming applications

Important Dates
===============

October 8, 2010: Paper Submission
October 22, 2010: Notification of Acceptance
November 12, 2010: Camera Ready Submission
December 8-10, 2010: Workshop Date

Submissions
===========

Authors are invited to submit original unpublished research as full papers (max. 10 pages) or work-in-progress as short papers (max. 5 pages) according to the Springer LNCS format. All submitted papers will be peer-reviewed for originality, significance, clarity and quality. Accepted papers will be published online as part of the CEUR Workshop proceedings series. CEUR-WS.org is a recognized ISSN publication series, ISSN 1613-0073.

To submit your paper please use the STEG submission website hosted at easychair: http://www.easychair.org/conferences/?conf=steg10

Organizers
==========

Yiwei Cao, RWTH Aachen University, Germany
Emmanuel Stefanakis, Harokopio University of Athens, Greece
Stephan Lukosch, Delft University of Technology, the Netherlands
David Farrell, Glasgow Caledonian University, UK
Dominik Renzel, RWTH Aachen University, Germany

Program Committee
=================

Alev Elci (Eastern Mediterranean University, Magusa, North Cyprus)
Amanda Gower (British Telecommunications plc, UK)
Anna Hannemann (RWTH Aachen University, Aachen, Germany)
Bailing Zhang (Victoria University, Melbourne, Australia)
Baltasar Fernández Manjón (Complutense University of Madrid, Madrid, Spain)
Carlos Delgado Kloos (Carlos III University, Spain)
Carsten Ullrich (Shanghai Jiaotong University, Shanghai, China)
Christian Guetl (Institute for Information Systems and Computer Media (IICM), Graz University of Technology, Austria)
Cord Hockemeyer (University of Graz, Graz, Austria)
Eeva Nygren (University of Eastern Finland, Finland)
Georg Thallinger (Joanneum Research, Graz, Austria)
Harald Kosch (University of Passau, Germany)
Helen Ashman (University of South Australia, Australia)
Jose Luis Sierra (Complutense University of Madrid, Madrid, Spain)
Manuel Fradinho (Cyntelix, Ireland)
Marc Spaniol (MPI, Saarbruecken, Germany)
Mathias Lux (Klagenfurt University, Austria)
Michael Granitzer (Know Center, Graz, Austria)
Michael Hausenblas (DERI, National University of Ireland, Galway, Ireland)
Michael D. Kickmeier-Rust (University of Graz, Graz, Austria)
Nalin Sharda (Victoria University, Melbourne, Australia)
Pablo Moreno-Ger (Complutense University of Madrid, Madrid, Spain)
Ralf Klamma (RWTH Aachen University, Aachen, Germany)
Romulus Grigoras (ENSEEIHT, France)
Ronan Champagnat (La Rochelle University, La Rachelle, France)
Stamatia Dasiopoulou (ITI Thessaloniki, Greece)
Stefan Göbel (TU Darmstadt, Darmstadt, Germany)
Vincent Charvillat (ENSEEIHT, France)
Werner Bailer (Joanneum Research, Graz, Austria)
Wolfgang Gräther (Fraunhofer FIT, St. Augustin, Germany)

Tuesday, September 07, 2010

Workshops STEG'10 / CICW'10 / WGLBWS'10 / IWKDEWL'10 at ICWL 2010

Call For Papers (CFP) of Workshops (STEG'10 / CICW'10 / WGLBWS'10 / IWKDEWL'10)
December 8-10, 2010, Shanghai, China
In conjunction with
The 9th International Conference on Web-based Learning (ICWL 2010)

Workshop 1 : Third Workshop on Story-Telling and Educational Games (STEG'10)






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Third Workshop on Story-Telling and Educational Games (STEG'10)
December 8-10, 2010, Shanghai, China
http://www.prolearn-academy.org/Events/steg10
In conjunction with The 9th International Conference on Web-based Learning (ICWL 2010)

Stories and story-telling are cultural achievements of significant relevance even in modern times. Nowadays, story-telling is being enhanced with the convergence of sociology, pedagogy, and technology. Recently, computer gaming is also deployed for educational purposes and has proved to be an effective approach to mental stimulation and intelligence development. Many conceptual similarities and some procedural correlation exist between story-telling and educational gaming. Therefore these two areas can be clubbed for research on Technology Enhanced Learning (TEL). Many facets of story-telling and educational gaming emulate real life processes, which can be represented either as complex story graphs or as interleaved sub-problems.

While the integration of learning and gaming provides a great opportunity, several motivational challenges must also be addressed to ensure successful realization. Non-linear digital stories are an ideal starting point for the creation of educational games, since each story addresses a certain problem, so that the story recipient can benefit from other users?? experiences. This leads to the development of more realistic stories providing the kernel for non-trivial educational videogames. These stories cover the instructional part of an educational game, while the game adds the motivation and engagement part.

This workshop aims at bringing together researchers, experts and practitioners from the domains of non-linear digital interactive story-telling and educational gaming to share ideas and knowledge. There is a great amount of separate research in these two fields and the celebration of this workshop will allow the participants to discover and leverage potential synergies.

Workshop topics
- Theories in story-telling and games
- Story-telling and educational game design paradigms
- Augmented story-telling and gaming
- Story-telling and educational gaming with social software
- Mobile story-telling and educational gaming
- Cross-media/transmedia story-telling and gaming
- Computer gaming for story-telling (Game design for narrative architectures)
- Multimedia story and game authoring
- Story-telling for creating educational game content
- Story-telling and educational gaming applications

Registration
Scientific researchers and industry partners within the story-telling and educational gaming domain are invited to participate in STEG'10. Please use the ICWL10 conference website to register: http://www.hkws.org/conference/icwl2010/registration.html
Early bird registration: Nov 15, 2010

Submissions
Authors are invited to submit original unpublished research as full papers (max. 10 pages) or work-in-progress as short papers (max. 5 pages) according to the Springer LNCS format (http://www.springer.com/lncs). For camera-ready format instructions, please see "For Authors" instructions at http://www.springer.de/comp/lncs/authors.html. All submitted papers will be peer-reviewed for originality, significance, clarity and quality. Accepted papers will be published online as part of the CEUR Workshop proceedings series. CEUR-WS.org is a recognized ISSN publication series, ISSN 1613-0073.
To submit your paper please use the STEG submission website hosted at easychair: http://www.easychair.org/conferences/?conf=steg10
Important dates
Paper Submission: September 24, 2010
Notification of acceptance: October 22, 2010
Camera Ready Submission: November 12, 2010
Workshop date: December 8-10, 2010

Organisers
Yiwei Cao, RWTH Aachen University, Germany
Emmanuel Stefanakis, Harokopio University of Athens, Greece
Stephan Lukosch, Delft University of Technology, Netherlands
David Farrell, Glasgow Caledonian University, UK
Dominik Renzel, RWTH Aachen University, Germany

Program Committee
Alev Elci, Eastern Mediterranean University, Magusa, North Cyprus
Amanda Gower, British Telecommunications plc, UK
Anna Hannemann, RWTH Aachen University, Aachen, Germany
Ansgar Scherp, UC Irvine, CA, USA
Armin Weinberger, LMU, Munich, Germany
Bailing Zhang, Victoria University, Melbourne, Australia
Baltasar Fern??ndez Manj??n, Complutense University of Madrid, Madrid, Spain
Carlos Delgado Kloos, Carlos III University, Spain
Christian Guetl, Institute for Information Systems and Computer Media (IICM), Graz University of Technology, Austria
Cord Hockemeyer, University of Graz, Graz, Austria
Dietrich Albert, University of Graz, Graz, Austria
Daniel Burgos, ATOS Origin, Spain
Dominik Renzel, RWTH Aachen University, Aachen, Germany
Emmanuel Stefanakis, Harokopio University of Athens, Greece
Georg Thallinger, Joanneum Research, Graz, Austria
Griff Richards, Athabasca University, Canada
Harald Kosch, University of Passau, Germany
Hermann Maurer, Institute for Information Systems and Computer Media (IICM), Graz University of Technology, Austria
Irma Lindt, Fraunhofer FIT, St. Augustin, Germany
Jose Luis Sierra, Complutense University of Madrid, Madrid, Spain
Kinshuk, Athabasca University, Canada
Lionel Brunie, INSA de Lyon, France
Marc Spaniol, MPI, Saarbr??cken, Germany
Marius Preda, Institut National des T??l??communications, France
Martin Haller, TU Berlin, Germany
Michael Granitzer, Know Center, Graz, Austria
Michael Hausenblas, Joanneum Research, Austria
Nalin Sharda, Victoria University, Melbourne, Australia
Pablo Moreno-Ger, Complutense University of Madrid, Madrid, Spain
Peter Schallauer, Joanneum Research, Graz, Austria
Raphaël Troncy, CWI, Netherlands
Ralf Klamma, RWTH Aachen University, Aachen, Germany
Richard Chbeir, LE2I Laboratory (UMR - CNRS) - Bourgogne University, France
Romulus Grigoras, ENSEEIHT, France
Stamatia Dasiopoulou, ITI Thessaloniki, Greece
Stefan Göbel, TU Darmstadt, Germany
Vedran Sabol, Know-Center Graz, Austria
Victor Manuel Garcia-Barrios, University of Technology Graz, Austria
Vincent Charvillat, ENSEEIHT, France
Vincent Oria, NJIT, USA
Werner Bailer, Joanneum Research, Graz, Austria
Werner Klieber, Know-Center Graz, Austria
Wolfgang Gräther, Fraunhofer FIT, St. Augustin, Germany
Wolfgang Prinz, Fraunhofer FIT, St. Augustin, Germany
Zinayida Petrushyna, RWTH Aachen University, Aachen, Germany



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2010 International Workshop on Cognitive-based Interactive Computing and Web Wisdom (CICW'10)
December 8-10, 2010, Shanghai, China
http://iic.shu.edu.cn/icwl2010/workshop/cicw2010/
In conjunction with The 9th International Conference on Web-based Learning (ICWL 2010)

Recent years, many new theories and technologies for Web Wisdom have made the Web much wiser. Among these technologies, Cognitive-based Interactive Computing is one of the newest directions of Web Wisdom and should be paid more attention to. Interaction is more effective than algorithm in dealing with the mass Web resources and providing better services, for Interactive Computing (IC) promotes the understanding and knowledge fusion between human and Web during the interactive process of human and web. Cognitive Informatics (CI) is an emerging discipline that studies the natural intelligence and internal information processing mechanisms of the brain, as well as the processes involved in perception and cognition. So Cognitive-based Interactive Computing takes advantage of Interactive theory and Cognitive theory and promotes WI to a great extent.

The objective of the workshop is to invite authors to submit original manuscripts that demonstrate and explore current advances in all aspects of Web Intelligence (especially the aspect of Cognitive-based Interactive Computing). The workshop solicits novel papers on a broad range of topics, including but not limited to:
- Cognitive-based Interactive Computing Model and Algorithm
- Cognitive-based User Profile and Web Personalization Techniques
- Cognitive-based Web Mining and Information Retrieval
- Theories and Practices of World Wide Wisdom Web (W4)
- Data Link and Semantic Link
- Cognitive Models and Computational Models for W4
- Web Knowledge Organization and Fusion
- Interactive Web-based Learning
- Web Knowledge Flow
- Theories of Small-World Web
- Web-based Cooperation model
- Intelligent Web Searching and Services
Submission Requirements
To submit your paper please use the CICW submission website hosted at easychair: http://www.easychair.org/conferences/?conf=cicw10. Papers for submissions should be formatted in single column of no more than 10 pages in single spacing according to the Springer LNCS Authors Guideline. Papers should be submitted in PDF format for review. All papers will be reviewed by two or three PC members.

Publication of Papers
All accepted papers will be published as a separate volume in Springer Lecture Notes in Computer Science (LNCS), which will be indexed by EI. In order to give the authors an opportunity to revise their papers in the light of the feedback they might receive during the discussions of their papers upon presentation of their works, all accepted workshop papers will be published as a second post-proceeding volume after the meeting.

Important Dates
Deadline for Paper Submission: September 27, 2010
Notification of Acceptance: October 25 , 2010
Camera Ready Copies: November 10 , 2010
Workshop author registration deadline: November 1 , 2010

Program Committee Co-Chairs:
Xiangfeng Luo, Shanghai University, China
Yingxu Wang, Univeristy of Calgary, Canada
Xiao Wei, Shanghai University, China

Program Committee
Farhad Arbab,Leiden University,Netherlands
Feiyue Ye, Shanghai University, China
Jan van Leeuwen,Universiteit Utrecht,Netherlands
Lizhe Wang, Indiana University, USA
Ronald R. Yager, Iona College, USA
Stephane Bressan, National University of Singapore, Singapore
Styliani K. Loizou, University of Leeds,UK
Wanchun Dou, Nangjing University , China
Wolfgang Nejdl, U Hannover, Germany
Wu Zhang, Shanghai University, China
Xiangfeng Luo, Shanghai University, China
Xiao Wei, Shanghai University, China
Yingxu Wang, Univeristy of Calgary, Canada
Yiwei Cao, RWTH Aachen University, Germany
......
Contact
For more information about CICW'10 , please send an email to cicw10@easychair.org




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2010 International Workshop on WebGIS and Location Based Web Service (WGLBWS'10)
December 8-10, 2010, Shanghai, China
http://iic.shu.edu.cn/icwl2010/workshop/wglbws2010/
In conjunction with The 9th International Conference on Web-based Learning (ICWL 2010)

With the development of Internet and mobile communication, WebGIS and Location Based Service(LBS) have become a vibrant and rapidly evolving application area. Location-based services are often used via Web browsers and are in this case considered as a particular type of Web services. WebGIS can also be constructed via Web services. These represent a novel challenge for WebGIS and LBS. This workshop aims to provide a forum for researchers, practitioners and developers from different background areas such as service computing, cloud computing and GIS area to exchange the latest experience, research ideas and synergic research and development on fundamental issues and applications about WebGIS and LBS in service and cloud computing environments. The workshop solicits high quality research results in all related areas.

Topics
The objective of the workshop is to invite authors to submit original manuscripts that demonstrate and explore current advances in all aspects of WebGIS and LBS in service and cloud computing environments. The workshop solicits novel papers on a broad range of topics, including but not limited to:
- Service based WebGIS and applications
- Information Management in WebGIS
- Application of Web 2.0 in WebGIS
- Value-Added Services in WebGIS
- Algorithm based service computing
- Model based service computing
- Application based service computing
- Principles and Methodologies of LBS
- Data Management in LBS
- Commercial Model of LBS
- LBS Platforms and Tools
- Web Service Based LBS and Its Applications
- LBS and Social Network
- LBS within 3G Wireless Communication Network
- Novel Applications of LBS
- LBS and WebGIS
- WebGIS based mobile learning

Submission Requirements
To submit your paper please use the WGLBWS'10 submission website hosted at easychair: http://www.easychair.org/conferences/?conf=wgblws10 . Papers for submissions should be formatted in single column of no more than 10 pages in single line spacing according to the Springer LNCS Authors Guideline. Papers should be submitted in PDF format for review. All papers will be peer reviewed by two or three pc members.

Publication of Papers
All accepted papers will be published as a separate volume in Springer Lecture Notes in Computer Science (LNCS), which will be indexed by EI. In order to give the authors an opportunity to revise their papers in the light of the feedback they might receive during the discussions of their papers upon presentation of their works, all accepted workshop papers will be published as a second post-proceeding volume after the meeting.

Important Dates
Deadline for Paper Submission:September 25, 2010
Notification of Acceptance: October 23, 2010
Camera Ready Copies due: November 8, 2010
Workshop author registration deadline: November 1 , 2010

Program Committee Co-Chairs
Jianxun Liu, Hunan University of Science and Technology, China

Program Committee
Shah Asaduzzaman, Carleton University, Canada
Jian Cao Shanghai Jiao Tong University, China
Tao Hu Hainan University, China
Jin Liu, Wuhan University, China
Jian Lin, Hunan University of Science and Technology, China
Tianming Liu, Georgia University, USA
Xitong Li, Massachusetts Institute of Technology, USA
Xiangfeng Luo, Shanghai University, China
Chunjie Zhou, Ren Ming University of China, China
......
Contact
For more information about WGLBWS'10 , please send an email to conf.ljx@gmail.com




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Workshop 4 : IWKDEWL'10
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2010 International Workshop on Knowledge and Data Engineering in Web-based Learning (IWKDEWL'10)
December 8-10, 2010, Shanghai, China
http://iic.shu.edu.cn/icwl2010/workshop/iwkdewl2010/
In conjunction with The 9th International Conference on Web-based Learning (ICWL 2010)

As computer systems become increasingly large and complex, we are seeing more sophisticated techniques being developed to support e-learning especially in the area of knowledge and data engineering. The rapid development of Web-based learning and new concepts such as virtual classrooms, virtual laboratories and virtual universities introduces many new challenging issues to be addressed. This conference aims at providing an in-depth study of the technical, pedagogical, as well as management issues of Web-based learning. On the technical side, we need to develop effective e-technologies for supporting distance education. On the learning and management side, we need to consider issues such as new styles of learning and different system set-up requirements. Finally, the issue of standardization of e-learning systems should also be considered. IWKDEWL'10 aims at bringing together researchers, educators, technologists and implementers of Web-based learning from around the world to discuss the state of the art in this area.

SCOPE AND INTERESTS
IWKDEWL'10 is the First International Workshop on Knowledge and Data Engineering in Web-based Learning, in conjunction with The 9th International Conference on Web-based Learning (ICWL 2010).
In this Workshop, we call for original papers describing novel knowledge and data engineering techniques that support e-learning. Preference will be given to papers that include an evaluation of users?? experience in using the proposed methods. Areas of interests include, but are not limited to:
- Semantic Web technology for e-learning
- Data modeling (e.g., XML) for efficient management of course materials
- Searching and indexing techniques to support effective course notes retrieval
- User-centric e-learning systems and user interaction management
- Profiling techniques to support grading and learning recommendation
- Data and knowledge base support for pervasive e-learning
- Course material analysis and understanding
- Automatic generation of questions and answers
- Knowledge mining in web-based learning environments
- Collaborative communities for e-learning

PAPER SUBMISSION
Prepare your paper in PDF file with no more than 10 pages in single line spacing according to the Springer LNCS Authors Guideline (http://www.springer.com/computer/lncs?SGWID=0-164-7-72376-0) . Submit your paper(s) at the website: http://www.easychair.org/conferences/?conf=iwkdewl10 . Each submission should be regarded as an undertaking that, if the paper be accepted, at least one of the authors must attend the workshop to present the paper, in order for the paper to be included in workshop proceedings.

PUBLICATION
All accepted papers will be published as a separate volume in Springer Lecture Notes in Computer Science (LNCS), which will be indexed by EI. In order to give the authors an opportunity to revise their papers in the light of the feedback they might receive during the discussions of their papers upon presentation of their works, all accepted workshop papers will be published as a second post-proceeding volume after the meeting. Selected papers will be published in special issues of some top international journals.

IMPORTANT DATES
Submission deadline: September 26, 2010
Notification of acceptance: October 18, 2010
Final manuscript due: October 30, 2010
Workshop author registration deadline: November 1, 2010

GENERAL CHAIR
Bo Yang, University of Electronic Science and Technology of China, China

PROGRAM CHAIRS
Lixin Jia, Xi'an Jiaotong University, China
Xinzheng Niu, University of Electronic Science and Technology of China, China
Tao Li, Florida International University, USA

PROGRAM VICE CHAIRS
Jin Liu, Wuhan University, China
Bo Xu, University of Illinois at Chicago, USA

STEERING CHAIRS
Philip S. Yu, University of Illinois at Chicago, USA
Peter Scheuermann, Northwestern University, USA
Ling Feng, Tsinghua University, China

......

FURTHER CONTACTS
For any queries, please contact Xinzheng Niu (xinzhengniu@126.com ).